package game.core.phases 
{
	import game.core.GameManager;
	/**
	 * ...
	 * @author Sulus Ltd.
	 */
	public class TurnPhase
	{
		public var papa:GameManager;
		public var name:String = "хз чо происходит";
		
		public function TurnPhase() 
		{
			
		}
		
		public function Start():void
		{
			
		}
		
		public function Finish():void
		{
			
		}
		
		public function Update():void
		{
			
		}
		
		public function EndPhase():void
		{
			papa.NextPhase();
		}
		
	}

}